Aces High II
Aces High II takes the science and art of World War II aerial combat and places the player at the controls of various WWII-era aircraft, vehicles, and ships. Aces High II is a massively multiplayer online game. The main focus and heart of the game is air combat, but it does not end there. In addition to a large assortment of aircraft, players may control naval units, boats, tracked tanks, mobile gun platforms, gun batteries, amphibious vehicles, and many more. While Aces High II is a combat flight simulator, there is also a community to go along with the game. On the bulletin boards, the player can interact with many other players in conversation on just about any topic you choose. Those who wish to also have the opportunity to join a squadron. Most squadrons have a night where they all fly together to complete a goal. Aces High II also has ways for the community to make an input in the game. There are several features that allow players to help the game, such as skinners who make new paint schemes for aircraft. Players also have the opportunity to create custom sound packs, request changes and voice opinions about the game, and create custom maps using the Aces High II Terrain Editor. For those who desire fuller immersion into on-line WWII combat, there are special events, such as scenarios, snapshots, squad nights, and CAPs. Scenarios are simulated aerial campaigns. They are multi-week events, typically with one or more multi-hour sessions called "frames" per week. They typically involve 100-200 players divided up into two sides with definite objectives, available aircraft, command staff, and mission orders for each side. Snapshots are like one-frame scenarios but more informal, with many fewer participants. Squad nights are like snapshots but available only to members of squads. CAP's or "Combat Air Patrols" are like a series of snapshots, but the outcome of one frame affects the setup for the next, and each successive frame is meant to represent a next time segment of WWII.